calculable mapping

基本解释可计算映射

网络释义

1)calculable mapping,可计算映射2)mapping calculation,映射计算3)visibility map(VMap),可视映射4)descendible mapping,可降映射5)Descendable mapping,可降映射6)additive map,可加映射

用法和例句

The chaotic set and asymptotic periodic point of descendible mapping;

可降映射的混沌集与渐近周期点

If is a n-dimensional descendible continuous self-mapping, the necessary and sufficient conditions are given to f which is of n-dimensional self-mapping with its square to be of type 2∞ by using the feature of descendible mapping,as well as itsRf\R(f) being countable.

若f是可降的n维自映射,则可利用可降映射的特征,给出这类n维自映射是2∞型映射的又一充要条件,R(f)/R(f)为可数集。

If f is a n-dimensional descendible continuous self-mapping,the characters of descendible mapping can be used.

若f是可降的n维自映射,则可以利用可降映射的特征,给出了这类自映射无异状点的一个充要条件,当f限制在周期点集上时,是等度连续的。

Some Dynamical Properties of Descendable mappings.;

可降映射的一些动力学性质

Let f∈C 0(I×I,I×I) ,if f is descendable mapping and has no abnormal point, Using character of descendable mapping and Cartesian product and closure operation, one_dimensional self_mapping is extended to two_dimensional self_mapping.

设f∈C0 (I×I,I×I) ,如果f是可降映射 ,又f无异状点 ,利用可降映射的特征和笛卡尔积及其闭包运算 ,将一维自映射的情形向二维自映射进行推广 ,并给出了这类自映射的中心和深度 ,即f的中心为P(f) ,f的深度为 1或 2。

Suppose thatΦ:A→A is an additive map and m,n are positive integers.

设Φ:■→■是可加映射。

Using the additivity of the matrix,it is proved that every additive map preserving the lattices of invariant subspaces is of the form:Φ(A)=αA+φ(A)I(A∈Tn),where α is a nonzero scalar,φ:TnF is an additive map and I∈Tn is an identity.

利用矩阵的可加性,证明了Tn上的每一个保不变子空间格的可加映射Φ为:Φ(A)=αA+φ(A)I(A∈Tn),其中α是非零常数,φ∶Tn→F是可加映射,I∈Tn是单位算子。

The form of each additive map φ:M→B(X) is proved that if there exist nonzero real m and n such that (m+n)φ(A2)-mAφ(A)-nφ(A)A ∈FI holds for all A ∈ M, then φ(A)=λA , where λ ∈F.

证明了若可加映射φ:M→B(X)满足A∈M,非零实数m和n,有(m+n)φ(A2)-mAφ(A)-nφ(A)A∈FI。

Encoding Application Profiles in a Computational Model of the Crosswalk

基于一种映射计算模型的应用纲要编码方式

The Research on Cell-Mapping Method and Sticking Motion of Nonsmooth Dynamic Systems;

非光滑动力系统胞映射计算方法和粘滞运动研究

Photon Mapping Based 3D Scene Radiositymap Computing System;

基于光子映射的三维场景Radiositymap计算系统

Research of Similarity Computing and Ontology Mapping Approaches;

本体间相似度计算及映射方法的研究

On the Calculation of Entropy of A Class of Mappings on S~1;

关于另一类圆周自映射拓扑熵的计算

Research on Ontology Mapping Algorithm Based-on Similarity

基于概念相似度计算的本体映射算法的研究

New similarity-based approach for ontology mapping

一种新的基于相似度计算的本体映射算法

Realization of periodic orbits of bernouilli shift map in a digital computer

伯努利移位映射周期轨道在计算机上的实现

Study on the Method of Computing of Side-Length of Square Filter in Texture Mapping Technique

纹理映射技术中正方形过滤器边长的计算方法

Research on the Mapping Method and Similarity Calculation of OWL-based Ontology;

基于OWL的本体映射方法和相似度计算研究

Research and Implement of Ontology Mapping Based on Computing Similarity;

基于相似度计算的本体映射研究与实现

Design and Implementation of Image Encryption Based on Logistic maps;

基于Logistic映射的彩色图像加密算法设计实现

A Filter Design Method Based on Improved Aggressive

基于改进渐进空间映射算法的滤波器设计

A Multi-restriction QoS Routing Computing Method Based on Vector-mapping

基于矢量映射的多约束服务质量路由计算

Design and Implementation of A Log-structured Hybrid Mapping Algorithm for File Translation Layer of Flash Memory

基于日志式混合映射的FTL算法设计与实现

Design and Optimization of Cylindrical-Rectangular Patch Antenna with Aggressive Space Mapping

渐进空间映射算法优化设计柱面矩形贴片天线

Design and application of encryption algorithm based on double chaos map

一种基于双混沌映射的加密算法设计与应用

The Research of Ontology Mapping Method Based on Composite Computing Similarity

基于相似度综合计算的本体映射方法的研究

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