Fast Electromagnetic Computing on Graphics Hardware
基于图形硬件的快速电磁计算方法与系统
This method expanded the A* algorithm to three-dimensional space and detected collision taking advantage of a special computer graphics hardware-depth buffer.
提出了基于深度值(z-buffer值)的虚拟人手臂运动规划新方法,将路径规划算法———A*算法扩展到三维空间,并利用图形硬件获得的深度值进行碰撞检测,解决了受限空间的运动规划问题。
This paper introduce a rapid RCS prediction system emX for complex targets using physical optics,geometry optics,physical theory of diffraction and graphic hardware.
为了对复杂目标模型进行快速估算 ,在介绍复杂目标的 RCS计算系统 em X及其所采用的物理光学方法、几何光学寻迹方法和物理绕射方法的基础上 ,结合图形硬件对估算进行了加速 ,实现了对于复杂目标模型的一次反射 ,多次散射和边缘绕射相结合的快速 RCS计算算法。
Smooth Line Drawing on Graphics Hardware
基于图形硬件的光滑线条绘制(英文)
GPU-Based Volume Rendering Techniques;
基于可编程图形硬件的体绘制技术研究
Relevant Technology Study on Programmable Graphics Hardware;
基于可编程图形硬件加速的若干技术研究
Non-Photorealistic Rendering Techniques Based on Programmable Graphics Hardware;
基于可编程图形硬件的非真实感绘制(NPR)技术
Research on Key Technologies for Graphics Hardware Assisted Volume Rendering;
图形硬件加速的实时体绘制关键技术研究
Fast Electromagnetic Computing on Graphics Hardware
基于图形硬件的快速电磁计算方法与系统
Real-Time Dynamic Cloth Simulation on GPUs
基于图形硬件的织物动态实时模拟研究
Research of Fast 3D Image Reconstruction Methods Based on the Programmable Graphics Hardware;
基于可编程图形硬件的三维图像快速重建算法研究
Are you having problems with your graphics hardware? These settings can help you troubleshoot display-related problems
您的图形硬件有问题吗?这些设置有助您诊断与显示有关的问题
" Manually control the level of acceleration and performance supplied by your graphics hardware. Use the Display Troubleshooter to assist you in making the change.
" 手动控制图形硬件所提供的加速和性能级别。使用“显示疑难解答”来帮助您做更改。
GPU-based Region Growing Segmentation Algorithm;
基于图形卡硬件的区域增长分割算法的研究
Technical Research on Hardware Unit of New Pattern Generator Controlled by DSP;
DSP控制的新型图形发生器硬件单元技术的研究
This means that a program using a vector graphics system is a level of abstraction away from the hardware.
这意味着用适量图形系统的程序在一定水平上远离硬件。
Windows NT is easy to set up and manage through graphical administration tools and can be integrated with existing hardware and software.
Windows nt通过图形管理工具易于建立和管理,并能与现有软硬件集成。
Design and Implementation of Hidden Surface Removal Hardware Based on Cache and Hierarchical Z-Buffer Algorithm for 3D Graphics
基于Cache和层次Z缓存算法的3维图形深度消隐硬件设计和实现
The hardware circuit and software framework were discussed.
论述了控制仪硬件电路和软件框图。
Forming Process and Die of Hard Aluminium-Alloy Thin-wall Cap-shape Parts
硬铝合金薄壁杯形件成形工艺与模具
CAD standard parts file--Specification of geometry and parameters--Elements of geometry class A
GB/T15049.2-1994CAD标准件图形文件几何图形和特性规范A类图形构件